Question about Net.io with node-webkit

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Question about Net.io with node-webkit

Postby lucbr » Fri Aug 01, 2014 4:11 am

Hi!

Since Net.io runs in a non-DOM environment, could I use node-webkit to generate a native version of the client-side of my game? Assume that this is a realtime game connecting to the server through Net.io.

In the end, I want to run my client-side.exe that uses Net.io to talk to the Ige server side.

If it's possible, it would be great since we could deploy Ige games to the Steam, for instance.

Node-webkit: https://github.com/rogerwang/node-webkit
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Re: Question about Net.io with node-webkit

Postby robaldred » Mon Aug 04, 2014 2:02 am

Sounds very interesting. I'd certainly like to see what you come up with. Anything is possible :)
I don't work for Irrelon. All comments are my own.
I would strongly encourage anyone building production projects with Isogenic to buy a premium licence, it costs very little and will help towards continued development of the engine. Irrelon have spent thousands of hours developing this wonderful platform with many features found in AAA game engine.
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