TexturePacker Atlas loader extension

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Re: TexturePacker Atlas loader extension

Postby HumptyDumpty » Sat Jun 14, 2014 2:37 pm

I completely forgot to respond after I got the Texturepacker working - Thank you both very much for the help!

The texture packer works now with the new code although to get it to work I had to get rid of the ige.isClient check (because for some reason my code is returning false for that check even though, as far as I can tell, I am running on the client side - not causing any complications for me just yet but any clues as to why ? I ended up buying the full version of the engine so I will check to see if this is only the case in the ige_prototyped/demo version.

Thanks again :)
HumptyDumpty
 
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Joined: Wed Jun 04, 2014 11:00 am

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