trimetric projection

Post your help queries and engine programming questions here

trimetric projection

Postby Bagoo » Sat May 31, 2014 9:42 am

Is it possible to make trimetric projection (the angles are different) instead of isometric.
I can't change the angle of the camera about the x axis by the rotate method.
Posts: 1
Joined: Sat May 31, 2014 8:34 am

Re: trimetric projection

Postby robaldred » Sun Jun 01, 2014 2:46 pm

Sorry this is not possible.
However, as everyone has access to the entire engine source code, you could branch it and alter the engine's co-ordinates and rendering to adjust the angle for trimetric
It will be quite a lot of work though.
I don't work for Irrelon. All comments are my own.
I would strongly encourage anyone building production projects with Isogenic to buy a premium licence, it costs very little and will help towards continued development of the engine. Irrelon have spent thousands of hours developing this wonderful platform with many features found in AAA game engine.
User avatar
Posts: 243
Joined: Wed Oct 23, 2013 8:09 pm
Location: Manchester, England

Return to Help & Questions

Who is online

Users browsing this forum: No registered users and 1 guest