I have a working prototype of a space themed multiplayer game using the box2d physics engine.
I am looking for a developer to help us figure out how we can reduce latency in the game. We are hoping something as simple as deploying to a more powerful server such as on Heroku will help and we won't have to rewrite a significant portion of our code. We haven't been able to get our Heroku deployment to work as of yet though.
Please contact me if you are interested in the project and what your hourly rate is.
Thanks,
Jon