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‹ Isogenic Game Engine
‹ Versions
‹ 1.0.0
‹ API Documentation
‹ Engine Classes
IgeAnimations
IgeCollection
IgeAssets
IgeBackgrounds
IgeBase
IgeBootstrap
IgeBox2d
IgeCameras
IgeCanvas
IgeClass
IgeDatabase
IgeDataLoader
IgeDatabaseProvider_Mongo
IgeDirtyRects
IgeEngine
IgeEntities
IgeEnum
IgeEvents
IgeGamepad
IgeHtml
IgeIdFactory
IgeItem
IgeMaps
IgeNetwork
IgeNetwork_Packet
IgeNetworkItem
IgeNetworkProvider_Offline
IgeNetworkProvider_Pusher
IgeNetworkProvider_SocketIO
IgePaths
IgeRenderer
IgeScreens
IgeState
IgeTemplates
IgeTime
IgeTransform
IgeTween
IgeUi
IgeUsers
IgeUtils
IgeViewports
IgeWindow
IgeFacebook
IgeSound
IgeDataCrud
Isogenic Game Engine
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Versions
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1.0.0
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API Documentation
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Engine Classes
IgeEnum
This page was last updated on January 27th, 2012 - Autogenerated by Irrelon JS Autodoc
Declared in IgeEnum.js
Description
Takes an array of strings and creates an array with the string value as the key and the value as an auto-incremented integer.
Methods (2)
add
init