Last Updated on January 19th, 2012 (sub-pages have their own dates)
| Premium Offline | Premium Online | |
| Price* | Check store | Check store |
| Free Minor Version Updates | Yes | Yes |
| Server Type | Any Web-Host | Node.js |
| Persistent World | No | Yes |
| Real-Time Multiplayer | No | Yes |
| Anytime Upgrade | Yes | Yes |
| Community Support | Yes | Yes |
| Demo Code Included | Yes | Yes |
| Run Own Server | Yes | Yes |
| Unlimited Connections | Yes | Yes |
| Source Code | Yes | Yes |
| Facebook API Integration | Yes | Yes |
| Email Support | Yes | Yes |
| Revenue Allowed | Yes | Yes |
| In-Game Sales | Yes | Yes |
| In-Game Advertising | Yes | Yes |
| Discounted Major Updates | Yes | Yes |
| Free Cross-Selling Included | Yes | Yes |
| Access to Early Release Code | Yes | Yes |
| Hands-On Developer Support | Yes | Yes |
* Royalty fees are included in your license contract, please read the contract.
Free Minor Version Updates
Minor updates are updates with a minor revision number such as the change between version 1.0 and 1.1, or 1.0.0 and 1.0.1.
Persistent World
Able to hold data and continue the simulation even when no clients / players are connected to the world.
Real-Time Multiplayer
Able to create games that run in real-time. Changes to the game world are updated to all clients at the same time.
Anytime Upgrade
Able to upgrade from one license to a higher level license. Only the difference between the price of the license you own and the one you wish to upgrade to will be charged.
Community Support
Access to the community support discussion group. This group is regularly attended by Irrelon Software staff.
Free Test Hosting
Free access to a server, setup and configured to allow you to try the engine out. The server instance will be destroyed and recycled daily. For test purposes only.
Demo Code Included
Includes demo games utilising 2d and isometric views and real-time multiplayer to demonstrate how to code a game with the engine.
Email Support
Able to email Irrelon Software with support questions.
Run Own Server
Able to run your own server and host your game on your own OS instance.
Unlimited Connections
Able to provide unlimited connections to your game from clients.
Revenue Allowed
Able to earn any revenue or profit from the deployment of your game / simulation.
In-Game Sales
Able to take sales of virtual and real goods inside your game / simulation.
In-Game Advertising
Able to run advertising in your game / simulation or on the page that it exists on. Free licenses will deliver advertising in your game controlled by Irrelon Software and is a mandatory requirement in order to use the free license.
Physics-Based Games
Able to build physics-based games that can utilise Box2D in a real-time multiplayer game / simulation.
Discounted Major Updates
Future major version revisions will be discounted from their published price.
Source Code
Access to the full non-obfuscated source-code for the engine, allowing you to alter and augment the engine to your specific needs.
Free Cross-Selling Included
Access to the Isogenic Engine Advertising System where you can deploy banner adverts to other games created using the Isogenic Engine. Free license users have adverts enabled as a mandatory setting and commercial and premium license holders will earn PPC revenue for opt-in adverts. Adverts are targeted by game category, genre, license type and content.
Access to Early Release Code
Able to access and download early release versions of the engine that have not yet been made available to the general public.
Hands-On Developer Support
Able to request assistance from an Irrelon Software developer to give you hands-on support with your game source code. As some of our beta users will attest, our commitment to hands-on support is exceptional and timely.
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