IGE 1.1.0 Preview – Texture Filters

In 1.1.0 (still a private preview release) you can now use texture filters to alter a texture’s appearance based on a number of pre-defined filter methods or if you want you can also create your own filters.

Here is a screenshot of “example 1.5″ (there are over 20 examples in the 1.1.0 repo) showing the different built-in filters applied to the same texture:

  • Jorge Marques

    Do you have an estimate of when we’ll be able to deploy the 1.1.0 version?

    • http://www.isogenicengine.com Rob Evans

      Hey ya, do you mean automatic generated deployment?