Archive: March, 2012

IGE 1.0.0 Beta 7 Released

Includes box2d updates and bug fixes along with some new features such as being able to set a physics body as non-gravitic so that gravity does not affect it, as well as setting fixed rotation in the body definition.

Other engine updates are mostly about merging online and offline code bases so that offline versions can benefit from the same release cycle as the online version does. Currently generating the offline version from the online version is a labourious task but with these updates the modules that make the online version can simple be left out and the engine will still run, but in offline mode automatically.

This version also includes:

  • A blank template as usual
  • The IsoCity offline template
  • The tutorial-1 template for the Basic 2d Tutorial
  • The tutorial-2 template – for the upcomming tutorial on making the angry-birds clone as seen on the demo page
  • The tutorial-1-iso template which is the tutorial-1 demo but switched to isometric view
 

Prototype License Back In The GAME!!

What ho chaps, joyous day and all that cricket, the prototype license has been re-launched and is now available to download.

That is all. :)

http://www.isogenicengine.com/about/download-ige-prototype-version/

 

 

Updated Tutorial

Hey folks,

Head over to the new updated tutorial which includes a completed physics section with moving, colliding objects as well as a new section on transforming and tweening entities.

Click the play button below to see the new tutorial outcome:

 

 

IGE 1.0.0 Beta 4 Released

Just a quick one because I’m going to be interrupted very shortly by our new baby needing a feed or something…

IGE 1.0.0 beta 4 is now available to download to current Online License holders. I’ve also updated the basic tutorial in the docs section to be compatible with this latest release as well as adding a whole section on transforms and using the tweening system. You can see that section here.

The download zip comes with an offline version of IsoCity (online version is currently being updated to run with this version of the engine – watch this space), as well as the basic tutorial source code. Both are available in the ./templates/irrelon.com/ folder inside the zip. The IsoCity offline version can be run straight from the folder without a server… double-click the index.html file to see it happen.

That’s all for now.