Along with the many beta signup requests I have received of late, I’ve also noted a few questions that should probably be answered and since replying to each individual case would take me away from the very important priority of actually completing the engine, I have decided to answer some of those questions here and I’ll be updating the FAQ page with this info later.
So away we go…
Q. Does your engine support only Isometric views or can I use flat 2D as well?
A. It supports both and you can even display both 2D and Isometric views at the same time in different viewports! Check out the platformer demo video on this site or youtube: http://www.isogenicengine.com/2010/12/03/update-platformer-demo-vid-with-box2d-physics/
Q. I want to write games for lots of browsers including IE6 and IE7…
A. Erm… no. Both IE6 and 7 are far too slow (javascript execution, DOM updates etc) to handle HTML-based real-time games. You’re not going to be able to target exceptionally rubbish browsers and even IE8 is pushing its little JS engine to the limit to run HTML games. Microsoft does not care about developers! I recently reported a bug that I submitted against IE9 and Microsoft closed it because (and I quote): “Bug report Read the rest of this entry »




